Hi,
I post a new animation of fluid (mpeg1 encoded). This time, I tried to
render a more complex scene then in my previous posts. It is the filling of
a small room with a red liquid.
The simulation of the liquid surface took a little bit more than 48 hours.
The rendering done with POVRay took around 30 min per frame (the animation
has 82 frames). It is so long because I wanted to use the radiosity.
Moreover, both the liquid surface and the room walls are defined by an
isosurface.
I use a P4 3.2 Ghz with 1 Go of RAM for the simulation and the rendering.
Regards,
Fidos
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Attachments:
Download 'flow.mpg' (621 KB)
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